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Best TH17 armies

Best TH17 armies

The 6 strongest Town Hall 17 attacks right now, plus 3 easy armies that don't need Clan Castle. Picked from top players' and creators' army links (updated October 2026). Tap one to copy it into the game.

Strongest TH17 armies

  1. 01

    Warden Walk Mass Throwers

    ground · medium

    Warden walks with 5 Healers to remove key defenses, then 11 Throwers go in and the 6 Totem spells are cycled where the army takes the most damage.

    Heroes
    Barbarian KingPhoenixSpiky BallSnake BraceletArcher QueenFrostyGiant ArrowAction FigureGrand WardenSneezyRage GemLife GemDragon DukeAngry JellyFire HeartStun Blaster
    Troops
    Archer3Balloon2Wizard1Healer5Minion1Baby Dragon1Super Wall Breaker1Ice Golem1Headhunter1Log Launcher1Flame Flinger1Thrower11Troop Launcher1Furnace2
    Spells
    Freeze Spell1Poison Spell1Skeleton Spell1Overgrowth Spell1Totem Spell6
    Clan Castle
    Super Valkyrie1Flame Flinger1Troop Launcher1Super Yeti1Revive Spell1Totem Spell1
  2. 02

    Dragon Duke Charge Hydra

    air · hard

    Dragon Duke and Queen clear the funnel, then 7 Dragons and 6 Dragon Riders go in under 4 Totem spells with the Warden in air mode and Minion Prince support.

    Heroes
    Dragon DukePhoenixFire HeartRocket BackpackArcher QueenFrostyGiant ArrowAction FigureGrand WardenSneezyEternal TomeHealing TomeMinion PrinceElectro OwlMeteor StaffDark Orb
    Troops
    Dragon7Baby Dragon1Dragon Rider6Ice Hound1
    Spells
    Rage Spell1Freeze Spell1Overgrowth Spell1Revive Spell1Totem Spell4
    Clan Castle
    Inferno Dragon1Super Dragon1Sky Wagon2Freeze Spell1Overgrowth Spell1
  3. 03

    Super Bowler Smash

    ground · easy

    Queen, Warden and Dragon Duke funnel, then 5 Super Bowlers with 5 Healers and Ice Golems push the core under Rage spells while Invisibility and Totem protect them; the most forgiving ground army.

    Heroes
    Archer QueenAngry JellyMonolith ArrowAction FigureGrand WardenSneezyEternal TomeHeroic TorchBarbarian KingSpirit FoxSnake BraceletSpiky BallDragon DukePhoenixFire HeartStun Blaster
    Troops
    Balloon4Wizard2Healer5Valkyrie1Baby Dragon1Super Wall Breaker3Ice Golem2Super Bowler5Apprentice Warden1
    Spells
    Rage Spell3Poison Spell1Invisibility Spell3Totem Spell1
    Clan Castle
    Super Valkyrie1Troop Launcher1Super Yeti1Sky Wagon1Freeze Spell1Recall Spell1
  4. 04

    Root Riders and Valkyries

    ground · medium

    Royal Champion and Queen open the sides, then 5 Root Riders with 10 Valkyries and 5 Healers wall-run into the core under Invisibility spells.

    Heroes
    Barbarian KingFrostySpiky BallEarthquake BootsArcher QueenUnicornGiant ArrowAction FigureGrand WardenPoison LizardEternal TomeRage GemRoyal ChampionPhoenixElectro BootsRocket Spear
    Troops
    Archer5Balloon1Healer5Valkyrie10Ice Golem2Headhunter2Flame Flinger2Battle Drill1Apprentice Warden1Root Rider5Furnace1
    Spells
    Rage Spell1Freeze Spell1Invisibility Spell6Recall Spell1
    Clan Castle
    Wall Breaker1Balloon1Siege Barracks1Super Minion4Troop Launcher1Poison Spell1Totem Spell2
  5. 05

    Warden Walk Meteor Golems

    ground · medium

    Warden (Eternal Tome and Rage Gem) walks with 5 Healers while 4 Meteor Golems tank the core and 3 Totem spells pull fire off them; Meteor Golem was buffed in the July balance update.

    Heroes
    Grand WardenPoison LizardEternal TomeRage GemBarbarian KingSpirit FoxSpiky BallSnake BraceletArcher QueenFrostyGiant ArrowAction FigureDragon DukePhoenixFlame BlowerRocket Backpack
    Troops
    Archer3Balloon3Wizard1Healer5Baby Dragon2Super Wall Breaker2Apprentice Warden1Thrower2Meteor Golem4
    Spells
    Freeze Spell3Earthquake Spell1Overgrowth Spell1Revive Spell1Totem Spell3
    Clan Castle
    Balloon2Minion1Rocket Balloon1Ice Golem1Root Rider1Troop Launcher2Freeze Spell2Poison Spell1
  6. 06

    Fireball Super Minions

    hybrid · hard

    Warden Fireball and Rage Gem with 3 Furnaces open a core, then 7 Rocket Balloons and 8 Super Minions finish it under Earthquake and Invisibility spells.

    Heroes
    Grand WardenSneezyRage GemFireballBarbarian KingSpirit FoxSnake BraceletSpiky BallArcher QueenFrostyGiant ArrowAction FigureDragon DukePhoenixFire HeartRocket Backpack
    Troops
    Wall Breaker5Balloon1Healer5Rocket Balloon7Ice Golem1Headhunter3Super Minion8Druid1Furnace3
    Spells
    Earthquake Spell5Invisibility Spell4Totem Spell2
    Clan Castle
    Super Valkyrie1Log Launcher1Flame Flinger1Super Yeti1Poison Spell1Recall Spell1

Easy TH17 armies — no Clan Castle needed

Simple plans that work with just your own army. Good for farming, Legend League and wars when nobody donates.

  1. 01

    Hydra Spam

    air · easy · no CC

    Line up the Queen's Giant Arrow and the Dragon Duke's Rocket Backpack dash on the Air Defenses to open the base, then send the Ice Hound, Dragons and Dragon Riders in one big line with the Minion Prince and Warden. Totems go on the hardest-hitting defenses and Revive only after a hero falls; against a strong TH17 or TH18 base expect 2 stars, with 3 when the Air Defenses go down early.

    Heroes
    Archer QueenFrostyGiant ArrowHealer PuppetMinion PrinceElectro OwlMeteor StaffDark OrbGrand WardenSneezyHealing TomeEternal TomeDragon DukePhoenixFire HeartRocket Backpack
    Troops
    Archer1Dragon8Minion2Baby Dragon1Dragon Rider5Ice Hound1
    Spells
    Rage Spell1Freeze Spell1Overgrowth Spell1Revive Spell1Totem Spell4
  2. 02

    Mass Throwers

    ground · easy · no CC

    King and Queen funnel the edges, then spam all the Throwers in one line on a single side with the Healers behind and the three Log Launchers rolling toward the Town Hall. Cast Totems on whatever is hitting hardest; with no Clan Castle this is realistically 2 stars on a strong base.

    Heroes
    Barbarian KingFrostySnake BraceletSpiky BallArcher QueenUnicornMagic MirrorAction FigureGrand WardenSneezyRage GemLife GemRoyal ChampionSpirit FoxRocket SpearElectro Boots
    Troops
    Archer2Balloon2Healer5Baby Dragon1Super Wall Breaker1Log Launcher3Thrower15
    Spells
    Poison Spell1Skeleton Spell1Totem Spell9
  3. 03

    Clone Mass Dragons

    air · easy · no CC

    Funnel with the King, the Queen (Giant Arrow on a sweeper or Air Defense) and the Siege Barracks, then drop all 15 Dragons and the Balloons in one line with the Warden and Minion Prince and cast Rage as they enter. Clone them once they are inside the core and use Overgrowth on a heavy defense; plan on 2 stars against a strong base.

    Heroes
    Barbarian KingFrostySpiky BallSnake BraceletArcher QueenUnicornGiant ArrowHealer PuppetGrand WardenDiggyEternal TomeRage GemMinion PrinceSpirit FoxMeteor StaffDark Orb
    Troops
    Balloon8Dragon15Siege Barracks1
    Spells
    Rage Spell1Clone Spell2Skeleton Spell1Overgrowth Spell1

TH17 meta at a glance

  • Warden Walk Mass Throwers (ground, medium): Heroes: Barbarian King, Archer Queen, Grand Warden, Dragon Duke. Troops: 3 Archer, 2 Balloon, 1 Wizard, 5 Healer, 1 Minion, 1 Baby Dragon, 1 Super Wall Breaker, 1 Ice Golem, 1 Headhunter, 1 Log Launcher, 1 Flame Flinger, 11 Thrower, 1 Troop Launcher, 2 Furnace. Spells: 1 Freeze Spell, 1 Poison Spell, 1 Skeleton Spell, 1 Overgrowth Spell, 6 Totem Spell. Clan Castle: 1 Super Valkyrie, 1 Flame Flinger, 1 Troop Launcher, 1 Super Yeti, 1 Revive Spell, 1 Totem Spell.
  • Dragon Duke Charge Hydra (air, hard): Heroes: Dragon Duke, Archer Queen, Grand Warden, Minion Prince. Troops: 7 Dragon, 1 Baby Dragon, 6 Dragon Rider, 1 Ice Hound. Spells: 1 Rage Spell, 1 Freeze Spell, 1 Overgrowth Spell, 1 Revive Spell, 4 Totem Spell. Clan Castle: 1 Inferno Dragon, 1 Super Dragon, 2 Sky Wagon, 1 Freeze Spell, 1 Overgrowth Spell.
  • Super Bowler Smash (ground, easy): Heroes: Archer Queen, Grand Warden, Barbarian King, Dragon Duke. Troops: 4 Balloon, 2 Wizard, 5 Healer, 1 Valkyrie, 1 Baby Dragon, 3 Super Wall Breaker, 2 Ice Golem, 5 Super Bowler, 1 Apprentice Warden. Spells: 3 Rage Spell, 1 Poison Spell, 3 Invisibility Spell, 1 Totem Spell. Clan Castle: 1 Super Valkyrie, 1 Troop Launcher, 1 Super Yeti, 1 Sky Wagon, 1 Freeze Spell, 1 Recall Spell.
  • Root Riders and Valkyries (ground, medium): Heroes: Barbarian King, Archer Queen, Grand Warden, Royal Champion. Troops: 5 Archer, 1 Balloon, 5 Healer, 10 Valkyrie, 2 Ice Golem, 2 Headhunter, 2 Flame Flinger, 1 Battle Drill, 1 Apprentice Warden, 5 Root Rider, 1 Furnace. Spells: 1 Rage Spell, 1 Freeze Spell, 6 Invisibility Spell, 1 Recall Spell. Clan Castle: 1 Wall Breaker, 1 Balloon, 1 Siege Barracks, 4 Super Minion, 1 Troop Launcher, 1 Poison Spell, 2 Totem Spell.
  • Warden Walk Meteor Golems (ground, medium): Heroes: Grand Warden, Barbarian King, Archer Queen, Dragon Duke. Troops: 3 Archer, 3 Balloon, 1 Wizard, 5 Healer, 2 Baby Dragon, 2 Super Wall Breaker, 1 Apprentice Warden, 2 Thrower, 4 Meteor Golem. Spells: 3 Freeze Spell, 1 Earthquake Spell, 1 Overgrowth Spell, 1 Revive Spell, 3 Totem Spell. Clan Castle: 2 Balloon, 1 Minion, 1 Rocket Balloon, 1 Ice Golem, 1 Root Rider, 2 Troop Launcher, 2 Freeze Spell, 1 Poison Spell.
  • Fireball Super Minions (hybrid, hard): Heroes: Grand Warden, Barbarian King, Archer Queen, Dragon Duke. Troops: 5 Wall Breaker, 1 Balloon, 5 Healer, 7 Rocket Balloon, 1 Ice Golem, 3 Headhunter, 8 Super Minion, 1 Druid, 3 Furnace. Spells: 5 Earthquake Spell, 4 Invisibility Spell, 2 Totem Spell. Clan Castle: 1 Super Valkyrie, 1 Log Launcher, 1 Flame Flinger, 1 Super Yeti, 1 Poison Spell, 1 Recall Spell.
  • Hydra Spam (air, easy): Heroes: Archer Queen, Minion Prince, Grand Warden, Dragon Duke. Troops: 1 Archer, 8 Dragon, 2 Minion, 1 Baby Dragon, 5 Dragon Rider, 1 Ice Hound. Spells: 1 Rage Spell, 1 Freeze Spell, 1 Overgrowth Spell, 1 Revive Spell, 4 Totem Spell.
  • Mass Throwers (ground, easy): Heroes: Barbarian King, Archer Queen, Grand Warden, Royal Champion. Troops: 2 Archer, 2 Balloon, 5 Healer, 1 Baby Dragon, 1 Super Wall Breaker, 3 Log Launcher, 15 Thrower. Spells: 1 Poison Spell, 1 Skeleton Spell, 9 Totem Spell.
  • Clone Mass Dragons (air, easy): Heroes: Barbarian King, Archer Queen, Grand Warden, Minion Prince. Troops: 8 Balloon, 15 Dragon, 1 Siege Barracks. Spells: 1 Rage Spell, 2 Clone Spell, 1 Skeleton Spell, 1 Overgrowth Spell.

TH17 army FAQ

What is the best TH17 army right now?

Warden Walk Mass Throwers. Warden walks with 5 Healers to remove key defenses, then 11 Throwers go in and the 6 Totem spells are cycled where the army takes the most damage. Heroes: Barbarian King, Archer Queen, Grand Warden, Dragon Duke. Troops: 3 Archer, 2 Balloon, 1 Wizard, 5 Healer, 1 Minion, 1 Baby Dragon, 1 Super Wall Breaker, 1 Ice Golem, 1 Headhunter, 1 Log Launcher, 1 Flame Flinger, 11 Thrower, 1 Troop Launcher, 2 Furnace. Spells: 1 Freeze Spell, 1 Poison Spell, 1 Skeleton Spell, 1 Overgrowth Spell, 6 Totem Spell. Clan Castle: 1 Super Valkyrie, 1 Flame Flinger, 1 Troop Launcher, 1 Super Yeti, 1 Revive Spell, 1 Totem Spell.

What is the easiest TH17 army?

Super Bowler Smash — Queen, Warden and Dragon Duke funnel, then 5 Super Bowlers with 5 Healers and Ice Golems push the core under Rage spells while Invisibility and Totem protect them; the most forgiving ground army.

What is a good TH17 army without Clan Castle?

Hydra Spam, Mass Throwers, Clone Mass Dragons. Line up the Queen's Giant Arrow and the Dragon Duke's Rocket Backpack dash on the Air Defenses to open the base, then send the Ice Hound, Dragons and Dragon Riders in one big line with the Minion Prince and Warden. Totems go on the hardest-hitting defenses and Revive only after a hero falls; against a strong TH17 or TH18 base expect 2 stars, with 3 when the Air Defenses go down early.

What is the best TH17 ground army?

Warden Walk Mass Throwers. Heroes: Barbarian King, Archer Queen, Grand Warden, Dragon Duke. Troops: 3 Archer, 2 Balloon, 1 Wizard, 5 Healer, 1 Minion, 1 Baby Dragon, 1 Super Wall Breaker, 1 Ice Golem, 1 Headhunter, 1 Log Launcher, 1 Flame Flinger, 11 Thrower, 1 Troop Launcher, 2 Furnace. Spells: 1 Freeze Spell, 1 Poison Spell, 1 Skeleton Spell, 1 Overgrowth Spell, 6 Totem Spell. Clan Castle: 1 Super Valkyrie, 1 Flame Flinger, 1 Troop Launcher, 1 Super Yeti, 1 Revive Spell, 1 Totem Spell.

What is the best TH17 air army?

Dragon Duke Charge Hydra. Heroes: Dragon Duke, Archer Queen, Grand Warden, Minion Prince. Troops: 7 Dragon, 1 Baby Dragon, 6 Dragon Rider, 1 Ice Hound. Spells: 1 Rage Spell, 1 Freeze Spell, 1 Overgrowth Spell, 1 Revive Spell, 4 Totem Spell. Clan Castle: 1 Inferno Dragon, 1 Super Dragon, 2 Sky Wagon, 1 Freeze Spell, 1 Overgrowth Spell.

How do I copy a TH17 army into Clash of Clans?

On your phone, tap Open in Clash of Clans under an army. The game opens and asks which army slot to save it in. On a computer, tap Edit to tweak it in the army builder, or copy the link and send it to your phone.

Do I need max heroes for these TH17 armies?

No, but the creators who use them have near-max heroes and equipment. If you're missing a piece of equipment, swap it for the closest one you have. Some Clan Castle requests need a clanmate with a higher Town Hall.

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