
Best TH18 armies
The 6 strongest Town Hall 18 attacks right now, plus 3 easy armies that don't need Clan Castle. Picked from top players' and creators' army links (updated October 2026). Tap one to copy it into the game.
Strongest TH18 armies
- 01
Mass Thrower Smash
ground · mediumDragon Duke and Queen open a side, then 10 Throwers walk in with 5 Healers, Druids and Ruin Witches while Totem and Ice Block spells cover the push.
- Heroes
















- Troops
5
1
2
1
1
2
2
10
1- Spells
1
1
2
2
2- Clan Castle
2
3
1
1
2
- 02
Dragon Duke Charge Hydra
air · hardDragon Duke and Minion Prince clear and funnel one side, then drop 8 Dragons, 5 Dragon Riders, 5 Rocket Balloons and Inferno with the Warden in air mode and Totem and Freeze spells.
- Heroes
















- Troops
2
8
1
5
1
5
3- Spells
1
2
1
3
2- Clan Castle
1
2
1
1
2
- 03
Dragon Rider and Inferno Totem
air · mediumDragon Duke plus Royal Champion charge to clear the entry, then 8 Dragon Riders and 5 Inferno Dragons go in under Totem and Ice Block spells with the Warden in air mode.
- Heroes
















- Troops
1
6
2
5
8
1- Spells
1
1
1
5
2- Clan Castle
1
1
2
1
1
1
- 04
Super Bowler Smash
ground · easyFunnel with heroes and Super Wall Breakers, then 5 Super Bowlers with Healers go through the core under Rage, Freeze and Totem spells; the most forgiving ground army.
- Heroes
















- Troops
1
3
5
1
2
4
2
5
1
1
1
1
1- Spells
2
2
1
2
2- Clan Castle
1
3
1
1
1
1
- 05
Root Rider Smash
ground · mediumDragon Duke and Royal Champion open the sides, then 4 Root Riders and Valkyries with Healers run the walls as Rocket Balloons and Super Barbarians clean up under Invisibility and Totem spells.
- Heroes
















- Troops
3
3
5
1
4
1
6
6
2
2
3
1
4- Spells
1
3
5
2- Clan Castle
1
1
2
1
1
- 06
Fireball Super Minions
hybrid · hardWarden Fireball and Rage Gem with Furnaces open the base, then Rocket Balloons and 8 Super Minions finish it under Earthquake, Invisibility and Totem spells.
- Heroes
















- Troops
1
2
4
5
3
7
1
2
8
1
1
2
1
3- Spells
1
5
4
1- Clan Castle
1
1
1
1
1
2
Easy TH18 armies — no Clan Castle needed
Simple plans that work with just your own army. Good for farming, Legend League and wars when nobody donates.
- 01
Hydra Spam
air · easy · no CCLine up the Queen's Giant Arrow and the Dragon Duke's Rocket Backpack dash on the Air Defenses to open the base, then send the Ice Hound, Dragons and Dragon Riders in one big line with the Minion Prince and Warden. Use Totems on the hardest-hitting defenses and Revive only after a hero falls; against a strong TH18 base this is a 2-star army that sometimes gets 3.
- Heroes
















- Troops
8
1
6
1- Spells
1
2
1
5
- 02
Thrower Spam
ground · easy · no CCSpam the Throwers on one side with the Healers behind and the Log Launcher heading for the Town Hall, with the King and Queen funneling the edges and the Ruin Witches following the push. Put Totems on the hardest hitters and Revive heroes only when they fall; without a Clan Castle expect 2 stars on strong bases.
- Heroes
















- Troops
2
5
2
1
1
1
3
10- Spells
1
1
2
2
3
- 03
E-Drag Totem Spam
air · easy · no CCDive one side with the Dragon Duke and Queen first to remove the heaviest damage, then send the E-Drags in one clean line with the Warden ability in the hottest damage zone and a Totem on every Fire Spitter and long-range defense that tries to shoot them. Easy to run, but realistically 2 stars against a strong base.
- Heroes
















- Troops
2
2
1
10
1- Spells
1
10
TH18 meta at a glance
- Mass Thrower Smash (ground, medium): Heroes: Barbarian King, Archer Queen, Grand Warden, Dragon Duke. Troops: 5 Healer, 1 Super Wall Breaker, 2 Ice Golem, 1 Siege Barracks, 1 Log Launcher, 2 Ruin Witch, 2 Druid, 10 Thrower, 1 Troop Launcher. Spells: 1 Poison Spell, 1 Overgrowth Spell, 2 Revive Spell, 2 Ice Block Spell, 2 Totem Spell. Clan Castle: 2 Balloon, 3 Ice Golem, 1 Troop Launcher, 1 Sky Wagon, 2 Revive Spell.
- Dragon Duke Charge Hydra (air, hard): Heroes: Minion Prince, Archer Queen, Grand Warden, Dragon Duke. Troops: 2 Archer, 8 Dragon, 1 Baby Dragon, 5 Rocket Balloon, 1 Inferno Dragon, 5 Dragon Rider, 3 Sky Wagon. Spells: 1 Rage Spell, 2 Freeze Spell, 1 Overgrowth Spell, 3 Ice Block Spell, 2 Totem Spell. Clan Castle: 1 Balloon, 2 Dragon Rider, 1 Log Launcher, 1 Sky Wagon, 2 Revive Spell.
- Dragon Rider and Inferno Totem (air, medium): Heroes: Dragon Duke, Royal Champion, Minion Prince, Grand Warden. Troops: 1 Balloon, 6 Minion, 2 Baby Dragon, 5 Inferno Dragon, 8 Dragon Rider, 1 Ice Hound. Spells: 1 Freeze Spell, 1 Earthquake Spell, 1 Overgrowth Spell, 5 Ice Block Spell, 2 Totem Spell. Clan Castle: 1 Inferno Dragon, 1 Super Dragon, 2 Sky Wagon, 1 Poison Spell, 1 Revive Spell, 1 Totem Spell.
- Super Bowler Smash (ground, easy): Heroes: Barbarian King, Archer Queen, Grand Warden, Dragon Duke. Troops: 1 Archer, 3 Balloon, 5 Healer, 1 Valkyrie, 2 Baby Dragon, 4 Super Wall Breaker, 2 Ice Golem, 5 Super Bowler, 1 Headhunter, 1 Log Launcher, 1 Flame Flinger, 1 Apprentice Warden, 1 Troop Launcher. Spells: 2 Rage Spell, 2 Freeze Spell, 1 Poison Spell, 2 Invisibility Spell, 2 Totem Spell. Clan Castle: 1 Archer, 3 Yeti, 1 Siege Barracks, 1 Sky Wagon, 1 Recall Spell, 1 Revive Spell.
- Root Rider Smash (ground, medium): Heroes: Dragon Duke, Archer Queen, Grand Warden, Royal Champion. Troops: 3 Archer, 3 Balloon, 5 Healer, 1 Minion, 4 Valkyrie, 1 Baby Dragon, 6 Super Barbarian, 6 Rocket Balloon, 2 Ice Golem, 2 Headhunter, 3 Log Launcher, 1 Apprentice Warden, 4 Root Rider. Spells: 1 Poison Spell, 3 Earthquake Spell, 5 Invisibility Spell, 2 Totem Spell. Clan Castle: 1 Super Valkyrie, 1 Super Yeti, 2 Sky Wagon, 1 Recall Spell, 1 Overgrowth Spell.
- Fireball Super Minions (hybrid, hard): Heroes: Barbarian King, Archer Queen, Grand Warden, Dragon Duke. Troops: 1 Barbarian, 2 Archer, 4 Wall Breaker, 5 Healer, 3 Minion, 7 Rocket Balloon, 1 Ice Golem, 2 Headhunter, 8 Super Minion, 1 Log Launcher, 1 Flame Flinger, 2 Druid, 1 Troop Launcher, 3 Furnace. Spells: 1 Poison Spell, 5 Earthquake Spell, 4 Invisibility Spell, 1 Ice Block Spell. Clan Castle: 1 Super Valkyrie, 1 Siege Barracks, 1 Super Yeti, 1 Sky Wagon, 1 Recall Spell, 2 Totem Spell.
- Hydra Spam (air, easy): Heroes: Archer Queen, Minion Prince, Grand Warden, Dragon Duke. Troops: 8 Dragon, 1 Minion, 6 Dragon Rider, 1 Ice Hound. Spells: 1 Rage Spell, 2 Freeze Spell, 1 Revive Spell, 5 Totem Spell.
- Thrower Spam (ground, easy): Heroes: Dragon Duke, Grand Warden, Archer Queen, Barbarian King. Troops: 2 Balloon, 5 Healer, 2 Super Wall Breaker, 1 Yeti, 1 Siege Barracks, 1 Log Launcher, 3 Ruin Witch, 10 Thrower. Spells: 1 Freeze Spell, 1 Poison Spell, 2 Revive Spell, 2 Ice Block Spell, 3 Totem Spell.
- E-Drag Totem Spam (air, easy): Heroes: Archer Queen, Grand Warden, Minion Prince, Dragon Duke. Troops: 2 Balloon, 2 Dragon, 1 Minion, 10 Electro Dragon, 1 Siege Barracks. Spells: 1 Poison Spell, 10 Totem Spell.
Best armies for other Town Halls
TH18 army FAQ
What is the best TH18 army right now?
Mass Thrower Smash. Dragon Duke and Queen open a side, then 10 Throwers walk in with 5 Healers, Druids and Ruin Witches while Totem and Ice Block spells cover the push. Heroes: Barbarian King, Archer Queen, Grand Warden, Dragon Duke. Troops: 5 Healer, 1 Super Wall Breaker, 2 Ice Golem, 1 Siege Barracks, 1 Log Launcher, 2 Ruin Witch, 2 Druid, 10 Thrower, 1 Troop Launcher. Spells: 1 Poison Spell, 1 Overgrowth Spell, 2 Revive Spell, 2 Ice Block Spell, 2 Totem Spell. Clan Castle: 2 Balloon, 3 Ice Golem, 1 Troop Launcher, 1 Sky Wagon, 2 Revive Spell.
What is the easiest TH18 army?
Super Bowler Smash — Funnel with heroes and Super Wall Breakers, then 5 Super Bowlers with Healers go through the core under Rage, Freeze and Totem spells; the most forgiving ground army.
What is a good TH18 army without Clan Castle?
Hydra Spam, Thrower Spam, E-Drag Totem Spam. Line up the Queen's Giant Arrow and the Dragon Duke's Rocket Backpack dash on the Air Defenses to open the base, then send the Ice Hound, Dragons and Dragon Riders in one big line with the Minion Prince and Warden. Use Totems on the hardest-hitting defenses and Revive only after a hero falls; against a strong TH18 base this is a 2-star army that sometimes gets 3.
What is the best TH18 ground army?
Mass Thrower Smash. Heroes: Barbarian King, Archer Queen, Grand Warden, Dragon Duke. Troops: 5 Healer, 1 Super Wall Breaker, 2 Ice Golem, 1 Siege Barracks, 1 Log Launcher, 2 Ruin Witch, 2 Druid, 10 Thrower, 1 Troop Launcher. Spells: 1 Poison Spell, 1 Overgrowth Spell, 2 Revive Spell, 2 Ice Block Spell, 2 Totem Spell. Clan Castle: 2 Balloon, 3 Ice Golem, 1 Troop Launcher, 1 Sky Wagon, 2 Revive Spell.
What is the best TH18 air army?
Dragon Duke Charge Hydra. Heroes: Minion Prince, Archer Queen, Grand Warden, Dragon Duke. Troops: 2 Archer, 8 Dragon, 1 Baby Dragon, 5 Rocket Balloon, 1 Inferno Dragon, 5 Dragon Rider, 3 Sky Wagon. Spells: 1 Rage Spell, 2 Freeze Spell, 1 Overgrowth Spell, 3 Ice Block Spell, 2 Totem Spell. Clan Castle: 1 Balloon, 2 Dragon Rider, 1 Log Launcher, 1 Sky Wagon, 2 Revive Spell.
How do I copy a TH18 army into Clash of Clans?
On your phone, tap Open in Clash of Clans under an army. The game opens and asks which army slot to save it in. On a computer, tap Edit to tweak it in the army builder, or copy the link and send it to your phone.
Do I need max heroes for these TH18 armies?
No, but the creators who use them have near-max heroes and equipment. If you're missing a piece of equipment, swap it for the closest one you have. Some Clan Castle requests need a clanmate with a higher Town Hall.